OFFICE HOURS
If you'd like to speak privately with the class Prefect, this is your chance. Despite her general attitude, it would appear she takes most responsibilities of her role quite seriously, and she holds regular meeting times for students to speak with her one-on-one. Even the ones she doesn't get along with particularly well.
Over the course of the game, office hours offerings might change slightly based on the week's events. Please see this post for the Cliff's Notes if you want a sense of the general atmosphere when privately contacting Nanami!
Week 0: Since the upper floors are still restricted while they're being remodeled, meetings this week will take place in the A/V room as noted on the locations page. It's a temporary headquarters at best, though it has been - however slightly - redecorated to give it an atmosphere of bougie opulence. She's brought in a plush upholstered chair from the reception area so she has a fancy seat, for example.
It seems the week didn't get off to exactly the start that the Prefect was expecting, either. Given the importance the school spelling bee has, based on her explanation, it probably doesn't come as a surprise that pulling that event off without a hitch is clearly occupying most of her time right now. You'll probably find her thumbing through the student handbook or flipping through pages on a clipboard, a growing pile of work to delegate to the Little Brothers piling up next to her.
Week 1: After the reveal of the secondary option for graduating, The Prefect seems more high-strung than normal. She's jittery and suspicious. Though still set up at the same times in the A/V room, students might catch her poking her head outside the door to check the hallway or scrutinizing the tutoring and study group sign-ups. If you enter her office hours unannounced, she will scream in terror.
It might be easier to coax her to leave the A/V room or mingle with the other students now that things have been fully revealed. Her attempts to change the rules back to exclude murder aside, she continues to pore over the curriculum when left to her own devices, as if the behavior of trying to pull off a successful semester is ingrained.
Week 3: Following her harrowing washing machine ordeal, Nanami has a severely sprained wrist and a newfound skittishness. She's back in the AV room, where she slept off her spin cycle adventures. The good or bad news: Her personality seems significantly less delightful since the last time you saw her.
After Tuesday, she will be relocating to the locked room on the third floor for most of her free time, but you're likely still able to coax her out for public appearances or 1:1 private threads.
Week 4: Nanami is much more likely to be found out and about during the day. She hasn't completely shirked her responsibilities of being available to meet during regular hours, but instead of finding her in one fixed place
This might include the good old A/V room, but she can also be found lurking around her dorm quarters on the third floor. You may even be able to have your one-on-one conversation with her in there if you catch her at the right time. She is also available to be called down for meetings or explorations if asked, though she has less information from the Principal due to having mostly been removed from his circle.
Following the motive reveal, she's pale and jittery and always seems to have a piece of paper stuffed into her pocket.
Week 5: Nanami no longer has office hours, technically. She can be met with privately at any time a character would like to as long as they can find her (and we can handwave that your character can do that pretty easily). She'll pull you aside into the student council room on the fifth floor.
Over the course of the game, office hours offerings might change slightly based on the week's events. Please see this post for the Cliff's Notes if you want a sense of the general atmosphere when privately contacting Nanami!
Week 0: Since the upper floors are still restricted while they're being remodeled, meetings this week will take place in the A/V room as noted on the locations page. It's a temporary headquarters at best, though it has been - however slightly - redecorated to give it an atmosphere of bougie opulence. She's brought in a plush upholstered chair from the reception area so she has a fancy seat, for example.
It seems the week didn't get off to exactly the start that the Prefect was expecting, either. Given the importance the school spelling bee has, based on her explanation, it probably doesn't come as a surprise that pulling that event off without a hitch is clearly occupying most of her time right now. You'll probably find her thumbing through the student handbook or flipping through pages on a clipboard, a growing pile of work to delegate to the Little Brothers piling up next to her.
Week 1: After the reveal of the secondary option for graduating, The Prefect seems more high-strung than normal. She's jittery and suspicious. Though still set up at the same times in the A/V room, students might catch her poking her head outside the door to check the hallway or scrutinizing the tutoring and study group sign-ups. If you enter her office hours unannounced, she will scream in terror.
It might be easier to coax her to leave the A/V room or mingle with the other students now that things have been fully revealed. Her attempts to change the rules back to exclude murder aside, she continues to pore over the curriculum when left to her own devices, as if the behavior of trying to pull off a successful semester is ingrained.
Week 3: Following her harrowing washing machine ordeal, Nanami has a severely sprained wrist and a newfound skittishness. She's back in the AV room, where she slept off her spin cycle adventures. The good or bad news: Her personality seems significantly less delightful since the last time you saw her.
After Tuesday, she will be relocating to the locked room on the third floor for most of her free time, but you're likely still able to coax her out for public appearances or 1:1 private threads.
Week 4: Nanami is much more likely to be found out and about during the day. She hasn't completely shirked her responsibilities of being available to meet during regular hours, but instead of finding her in one fixed place
This might include the good old A/V room, but she can also be found lurking around her dorm quarters on the third floor. You may even be able to have your one-on-one conversation with her in there if you catch her at the right time. She is also available to be called down for meetings or explorations if asked, though she has less information from the Principal due to having mostly been removed from his circle.
Following the motive reveal, she's pale and jittery and always seems to have a piece of paper stuffed into her pocket.
Week 5: Nanami no longer has office hours, technically. She can be met with privately at any time a character would like to as long as they can find her (and we can handwave that your character can do that pretty easily). She'll pull you aside into the student council room on the fifth floor.

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[He rubs at the back of his head with one paw.]
It's mainly about the vending machine? I wanted to check if it really does have things from our homes in it, and also if one of the things from my home is really the kibble pump. It keeps shooting out kibble like it is, and I'd like to at least try to make it stop.
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[ ... Wait. ]
Don't you like dog food?
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[That is super not right, but something tells him that he should explore this line of thought...]
Any...idea why it's not working? What's wrong with it, really?
...and yes, I like dog food, but it's a problem when it shoots out of a machine at high speeds and ruins someone's clothes.
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... Did you put dog food in the broken vending machine to play a prank on your fellow students? Maybe you thought I'd go investigate and ruin my perfect uniform?
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And you wouldn't even need to look over the vending machine, all you'd have to do is ask Dewey and Reika. They both got kibble on them when they used the machine-Reika even got hit twice!
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[ That response seems to come a bit instinctively, but at the mention of the rules, Nanami also seems to instinctively clench up. ]
Wait... Is everyone else just using the vending machine? There's no way that's true... It doesn't even take money. If you're saying you might know how to fix it, then why wouldn't I assume you were the one who meddled with it in the first place?
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[THE DISRESPECT
He's trying to pay attention to the details, because he know how sketchy things are starting to look now, but at this point, this is getting very frustrating very quickly.]
And I never said I was the one that fixed, where did you even-
[Then, a groan.]
You know what, if you want to know everything going on with that thing, ask someone that you clearly don't already hate, because I am not sacrificing my sanity for the sake of you understanding how a vending machine works.
I just wanted to let you know about the kibble issue, ask if there was anything you could do about that, and if not, at least thank you for trying to keep everyone from thinking we'd have to kill each other, because it's nice knowing you have something resembling a heart.
[As annoyed as he is, he'll give credit where it's due. He prefers anger like this over the genuine risk of death.]
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I didn't try to keep anyone from thinking anything! That was never part of the rules in the first place. I know because I wrote them before the semester started - and if there was anything like that in the handbook, don't you think I'd remember having written it?
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I am trying to thank you here. You tried to do something good. You tried to keep the Principal from changing the rules and making this about murder. You tried to keep things civil. You showed that you're a better person than him.
Take. The darn. Compliment.
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[ Wait. ]
...
You're complimenting me?
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[It may or may not be the bare minimum, but he'd take normal school that kidnaps and puppy-naps than one that also does that and then tries to have them kill each other.]
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You... shouldn't say things like that about the Principal of your school... Do you think there won't be consequences for that?
[ The tone of the Prefect's voice is more reedy than forceful or scolding. ]
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If...if the person that signed me up for this...is the person that I think it is...my family could be dead. Because he decided to bring me here while my family is in serious danger.
Do you really think I should respect a person like? A man who put nearly a hundred puppies in mortal danger?